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Projects: Road Ahead
(Project-Based Learning)

This document is a draft of one of several reports being prepared for The Road Ahead, a program of the National Foundation for the Improvement of Education (NFIE), a nonprofit foundation of the National Education Association (NEA). The Road Ahead is funded by Bill Gates, co-founder and CEO of Microsoft Corporation, from proceeds from his book by the same name. The program involves 22 school/community partnerships in 15 states using technology-based learning activities that extend beyond the traditional classroom and school day.

This draft is subject to review and revision and was prepared by staff of the International Society for Technology in Education (ISTE). All statements and opinions expressed are those of the authors and do not represent policies or positions of the NEA, NFIE, ISTE, or Microsoft Corporation.

 

Foundations for The Road Ahead:
Project-Based Learning and
Information Technologies

Most teachers give some open-ended assignments that provide students with a degree of choice, and that extend over a considerable period of time. Such student activities are examples of project-based learning. The information technologies increase the versatility and value of project-based learning as a curriculum tool. Technology can help create a rich environment for individuals and teams to carry out in-depth projects that draw on multimedia and information resources from throughout the world.

Links to major headings

·                     Does Cincinnati Need Another Bridge?

·                     Characteristics of Project-Based Learning

·                     Research Supporting Project-Based Learning

·                     Benefits of Project-based Learning

·                     Project-Based Learning and Information Technology

·                     Instructional Goals and Design of Projects

·                     Feedback and Assessment

·                     Hardware and Software Considerations

·                     Professional Development

·                     Final Remarks

·                     Bibliography

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Does Cincinnati Need Another Bridge?

Students of all ages have the knowledge, skills, and interest to work on authentic learning tasks.

When Cincinnati proposed building a new bridge on the Ohio River, teachers and students at Southgate Public Elementary School in nearby Kentucky decided to study the situation. They began by conducting a community survey and tabulating the results in an electronic spreadsheet. They did background library research on the history of bridges and the city. Using a computer-based geometry simulation, they reviewed the geometry of bridges and they recreated historical bridges on the computer. They visited existing bridges, and used video cameras to monitor traffic during rush hour. Using the video record, they compiled precise statistics on the number and speed of people and vehicles. These figures were used in the creation of multimedia simulations of hypothetical new bridge designs.

The Southgate students tested their ideas of bridge geometry by using straws to construct actual model bridges, and they compared the abilities of the different bridge models to support weight. The students then visited some of Cincinnati's bridges again, this time with an architect, to ask questions not answered by their research. Finally, they submitted a report to the city of Cincinnati (Salisbury, 1995).

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Characteristics of Project-Based Learning

The Cincinnati bridge study mentioned above illustrates many of the characteristics of project-based learning activities:

Students have some choice of topic as well as the nature and extent of content of the project. Students can shape their project to fit their own interests and abilities. For instance, the Cincinnati bridge project included activities for music and art as well as geometry and physical science.

The teacher acts as a facilitator, designing activities and providing resources and advice to students as they pursue their investigations. However, the students collect and analyze the information, make discoveries, and report their results.

The context for the subject matter is larger than the immediate lesson. The bridge across the Ohio River was a community issue being discussed in the media. It was an authentic concern of students' families.

Students conduct research using multiple sources of information, such as books, online databases, videotapes, personal interviews (in-person or conducted via telecommunications), and their own experiments. Even if their projects are based on the same topic, different students may make use of considerably different sources of information.

The project usually cuts across a number of disciplines. Students are expected to draw upon a broad range of knowledge and skills, and to "stretch" their knowledge and skills. The bridge project was initially a study of geometric shapes, but incorporated statistics, charting, social studies, physics, language arts, and technology.

The project extends over a significant period of time, usually from several class periods to an entire school year. (The Southgate students studied the Cincinnati bridges for six weeks.) Students plan for the effective use of their time and share resources such as computers, camcorders, and computer network access. One goal in project-based learning is for students to increase their skills in budgeting their time and other resources.

The project involves the design and development of a product, presentation, or performance that can be used or viewed by others. Students may simply present the results of their projects in class as reports or posters. Other projects may extend beyond the school boundaries in the form of broadcasts, publications, and public events. Students may create products of significant and lasting value, such as environmental assessments or permanent information displays. The Southgate project report was designed for the city of Cincinnati, rather than for the teacher.

A team of people may work on the project. The team may be an entire class, several classes, or even several remote sites. In these cases, individuals or small groups work on different components of a large task, and their joint efforts are often coordinated through technology. Southgate Elementary involved its 4th, 5th, and 6th grades, which shared central computer databases for recording their investigations. Multi-site projects often rely on e-mail or videoconferencing.

The instruction and facilitation is guided by a broad range of teaching goals, and students may achieve additional (unforeseen) goals as they explore complex topics from a variety of perspectives.

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Research Supporting Project-Based Learning

Project-based learning is a versatile approach to instruction that can readily be used in conjunction with other approaches. Teachers who make extensive use of project-based learning are blending a number of educational ideas—each supported by substantial research. This section contains very brief summaries of some of the areas of educational research that underlie project-based learning.

Constructivism is a widely supported educational theory that rests on the idea that students create their own knowledge in the context of their own experiences (Fosnot, 1996). Constructivism focuses on students being actively engaged in "doing," rather than passively engaged in "receiving" knowledge. Project-based learning can be viewed as one approach to creating learning environments in which students construct personal knowledge.

Howard Gardner and David Perkins are the co-directors of Project Zero at Harvard University, a large and long-continuing project that conducts research on ways to improve content, pedagogy, and assessment in education. Howard Gardner's theory of multiple intelligences, first put forth in 1983, supports the need for personalization of schooling (Gardner, 1995). He argues that each person has a number of different types of intelligence. For example, people have musical intelligence, linguistic intelligence, and logical-mathematical intelligence. Through appropriate training and experience, these various intelligences can be enhanced—a person can develop his or her own individual potentials. Gardner strongly supports the use of project-based learning as one approach to creating a learning environment that enhances each student's multiple intelligences.

In his 1992 book, Smart Schools, David Perkins analyzes a number of different educational theories and approaches to education. His analysis is strongly supportive of Gardner's theory of multiple intelligences. Perkins' book contains extensive research-based evidence that education can be considerably improved by more explicit and appropriate teaching for transfer, focusing on higher-order cognitive skills, and the use of project-based learning.

Inquiry-based learning, or discovery-based learning, often involves hypothesis generation and testing. The emphasis may be on discovering specific facts or on developing a higher-order understanding of the topic and ideas being explored. Students are encouraged to develop curiosity as a habit, and to approach all learning with a disposition toward questioning and systematic investigation. Research indicates that hands-on, inquiry-based instruction is generally more effective than traditional didactic presentation in improving problem solving ability in particular subject domains (Helgeson, 1992, p. 53). Project-based learning often makes use of inquiry-based teaching methods.

Project-based learning frequently includes teams of students engaged in cooperative learning and collaborative problem solving as they work to complete a project. Cooperative learning has been shown to be effective in improving academic and social skills; however, successful cooperative learning requires careful organization, and sometimes explicit training in collaboration and communication (Johnson, 1986; Johnson & Johnson, 1989). Project-based learning provides an authentic environment in which teachers can facilitate students increasing their skills in cooperative learning and collaborative problem solving.

One can draw a parallel between project-based learning and process writing. Many teachers are familiar with presenting writing as a process, and are aware that the steps of process writing—brainstorming, organizing ideas, developing a draft, obtaining feedback, revising, and publishing—are similar to those required in many other creative projects. In many cases, reports or computer-aided presentations created through process writing constitute a project's final product.

Additional support for project-based learning can be found in the various "standards" reports that have been developed by organizations such as the National Academy of Sciences and the National Council of Teachers of Mathematics. Such reports stress the need for students being engaged in authentic and multidisciplinary tasks—which are hallmarks of many project-based learning environments.

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Benefits of Project-based Learning

A search of the literature identifies thousands of articles on classroom projects. Most of these reports can be considered testimonials—--teachers telling how they make use of projects in their teaching and their perceptions of how successful this has been. Benefits attributed to project-based learning include:

Increased motivation. Accounts of projects often report that students willingly devote extra time or effort to the project or that previously hard-to-reach students begin to participate in class. Teachers often report improvements in attendance and decreases in tardiness. Students often report that projects are more fun and more engaging than other components of the curriculum.

Increased problem-solving ability. Research on improving students' higher-order cognitive skills emphasizes the need for students to engage in problem-solving tasks and the need for specific instruction on how to attack and solve problems (Moursund, 1995; Perkins, 1992). Many articles describe project-based learning environments in which students become actively and successfully engaged in posing and solving complex problems.

Improved library research skills. Most projects require students to move beyond easily available printed information sources such as textbooks, encyclopedias, and dictionaries. Information technologies include excellent additional sources of information on computer disk, CD-ROM, and the Internet. The project-based learning emphasis on independent research is in keeping with the American Library Association's (ALA) call for "information literacy" as a fundamental goal. The ALA defines information literacy as the ability to know when there is a need for information, identify and find the needed information, evaluate and organize the information, and use the information effectively to address the problem or issue at hand (Breivik & Senn, 1994). Project-based learning can provide an authentic and motivating context in which to gain increased information literacy.

Increased collaboration. The necessity for group work in many projects requires students to develop and practice communication skills (Johnson & Johnson, 1989). Peer teaching, student evaluation, online information sharing, and cooperative learning groups are all aspects of the collaborative nature of projects. Current cognitive theories suggest that learning is a social phenomenon and that students will learn more in a collaborative environment (Wiburg, 1994).

Increased resource-management skills. Part of becoming an independent learner is taking responsibility for completing complex tasks. Well-implemented project-based learning gives students instruction and practice in organizing projects, and in allocating time and other resources such as equipment to complete tasks on schedule.

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Project-Based Learning and Information Technology

Projects are commonplace in formal technology classes in which students develop computer programs, databases, multimedia, or other products on the way to mastering the equipment and software. However, information technologies also facilitate project-based learning in science, language arts, fine arts, social studies, and other curriculum areas. For example:

A class of third graders is studying the civil rights movement in the United States. One pair of girls uses multimedia authoring software to create a simulated TV newscast from Montgomery, Alabama, on the day Martin Luther King, Jr. is released from jail in Birmingham. In preparing the "newscast," they study King's speeches; develop a story board; and write, edit, rehearse, and perform their scripts. The authoring software allows them to include a video clip of the actual speech King gave that day in 1963. Other students in the same class approach the problem in a different manner. They use desktop publishing software to produce a simulated Montgomery Advertiser for December 2, 1955, the morning after the arrest of Rosa Parks that triggered a major bus boycott. (Nix, 1995).

Sixth graders with learning disabilities use the KIDLINK list server to collect sunrise/sunset observations from around the world—almost pole to pole—on the day of the winter solstice. Although the students are in Wisconsin, they receive regular assistance from a professional meteorologist in Maryland via telecommunications. Students communicate with participating sites by e-mail, locate sites by latitude and longitude, compute daylight hours, and create a database of sites and daylight. Following the data collection and analysis, students study the implications of their findings, such as the scientific explanation of the seasons. They pose and seek answers to questions, such as what are the effects of living in constant daylight or darkness for part of the year (SIG/Tel, 1995).

Students at several elementary and secondary Idaho schools use CD-ROMs, video and audio production gear, power tools, and robots to carry out a variety of assignments such as publishing a class newsletter and building a model car that can protect a raw egg in a high-speed collision. One instructional goal is for students to understand the importance of letting the problems dictate the need for a computer or other equipment. Students work together in small teams. The teacher is available to offer suggestions and explain how the equipment works, but avoids prescribing solutions (Graumann, 1993).

Nebraska high school students "shadow" adults on the job. The students make use of a variety of information technologies for taking notes, making recordings, and taking pictures. These materials are incorporated into multimedia research reports on careers, authored using IBM LinkWay . The nine-week project begins with learning interviewing techniques and with computer-based training in business communications (Hoffman, 1995).

A three-period course in an Oregon high school integrates the subjects of U.S. history, U.S. literature, and information technology. The coursework involves the creation of both group and individual hypermedia projects integrating knowledge from the three areas. In studying the Great Depression in the United States, teams of students work together on the topic, dividing the research into such areas as transportation, family life styles, clothing, music, and food. The students make use of a wide range of information resources and information technology tools. They learn from one another and help their teachers to learn. They present their finished products to the entire class (Smith, 1993).

As can be seen from these examples, information technologies can affect both the nature and content of project-based learning. In some cases, technology facilitates long-established techniques, as in the revision of text with a word processor during the writing process. In other cases, technology extends the scope of a project in ways that would otherwise be impossible, as when students gather simultaneous data from remote sites via telecommunications or publish their results in the form of videotape or a World Wide Web page.

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Instructional Goals and Design of Projects

The design of a learning project begins with the formulation of clear academic goals. Some of these will be specific to the subjects under study—understanding the structural strength of geometric shapes, the history of the civil rights movement, or the effects of mass and acceleration on moving bodies. Another set of goals has to do with the process of learning—the knowledge and skill to pursue complex tasks over a period of time, the ability to work in a team, or the ability to locate, retrieve, organize, and apply information gleaned from multiple sources.

Once the learning goals are established, teachers (or teachers and students working together) can begin to design and schedule activities. One time-tested set of project planning guidelines, developed by Al Rogers of the FrEdMail Foundation, comes out of educational telecommunications, where teachers have been developing multi-site projects for many years (Rogers, et al., 1990). Among other characteristics, successful projects:

·                     Have specific goals, tasks, and outcomes aligned with instructional objectives.

·                     Have specific beginning and ending dates, and intermediate deadlines.

·                     Provide examples of the kinds of writing or data collection that students will submit.

Teachers and students need to carefully inventory and allocate resources—time, prior knowledge and skills, technology, and information sources. This is particularly true when activities depend on sophisticated or scarce technology, or on collaboration with other classrooms or subject-matter experts from the community. Note that there may be written or unwritten rules that restrict resources. For example, there may be rules on how much help is allowed from parents and others.

As the student or team begins to understand the demands of the project and to determine the resources that are available, the next step is to begin to develop a plan of action. What tasks need to be accomplished? What resources are needed to accomplish these tasks? Can some of the tasks be done simultaneously, and which tasks must be completed before others can be started? In a large project, it is helpful to have milestones—specific tasks to be completed by specific times. What are the criteria to be used to measure successfully reaching a milestone?

Three activities, then, need to be done at the beginning of a project: careful specification of the project to be accomplished, including learning goals; identification of resources and limitations on resources; and developing a plan of action. These activities take place simultaneously, cyclically, and repeatedly throughout a project. The process of working on any one of these steps produces information and insights that may lead to rethinking one of the other steps.

A common pitfall for both teachers and students is to not allocate enough resources (especially time) to provide for unforeseen difficulties. What happens if a team member is ill? What happens if a particular task proves to be more difficult than anticipated? What happens if a needed piece of equipment is out for repair? A robust plan includes a "contingency fund" allocation of time and other resources.


It may be useful for the teacher to summarize project planning in a table of tasks and subtasks, resources needed, timelines for undertaking each job, and milestones that indicate the task's completion:

Description   Resources   Timeline    Milestones
 
     Task 1   _________   _________   _________
 
 
 
Subtask 1.1   _________   _________   _________
 
 
 
Subtask 1.2   _________   _________   _________
 
 
 
Task 2, etc.  _________   _________   _________

A similar table can be provided to students as a prompt and guide for doing their own planning.

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Feedback and Assessment

Much of conventional instruction involves students carrying out relatively small tasks (textbook exercises, short essays, quizzes), and then receiving answers, discussion, and a grade from the teacher. As noted earlier in this document, project-based learning often involves real-world, authentic activities that may be partially guided by an individual's strengths and interests. One result is that students involved in a project are not all learning the same things at the same time. This can make the teacher's task of assessing student progress and providing feedback more complex than it is for other forms of instruction.

Methods of authentic assessment are well suited to the evaluation of such projects. Authentic assessment focuses on students' application of their knowledge—retrieving information from multiple sources and integrating it into well-reasoned arguments to support an idea; creating a work of art or music to enhance a presentation; designing and carrying out an experiment to test an hypothesis.

Authentic assessment involves a careful examination of products and performances. Increasingly, teachers are helping students learn to critique their own and one another's work. For instance, Vito Dipinto and Sandra Turner (1995) describe a three-part procedure in which seventh-grade students receive instruction in learning to evaluate their own hypermedia reports. Each student researches a mammal as part of the science curriculum, and presents their findings in the form of a HyperCard stack. The teacher first models use of an evaluation rubric—the things to look for in a successful project. A few students volunteer to have their stacks evaluated, and the class clusters around a single machine while the teacher critiques a stack on the extent and accuracy of its information, the mechanics of the writing, and the design of the presentation. Students then evaluate one another's work using a peer assessment feedback form. Finally, students write a short essay, guided by a set of questions, reflecting on what and how they learned during the project. The teacher's modeling, the assessment feedback form, and the discussion about the evaluation rubric provides the necessary scaffolding for students to complete their assessment tasks successfully.

A number of states and individual school districts now make use of portfolio assessment, in which the output of projects and other student work becomes part of an individual's record. Technology has helped facilitate the storage and evaluation of student products. Moersch and Fisher (1995) describe a computer application they designed to help both the teacher and the student to showcase examples of student work. The software contains scoring rubrics in which the teacher can check off skills and levels of mastery. The multimedia features of the computer are used to capture digital information (text, sound, graphics, video) that represents student work from non-computer projects as well as from computer-based activities.

Assessment will be addressed in more detail in another report in this series. Authentic assessment is an important component of continuing search for evaluation methods that are valid, reliable, and fair (Baker, 1993), and that will move the curriculum and pedagogy in directions that improve education. Robert Rothman's 1995 book Measuring Up discusses pros and cons of authentic assessment, summarizes the research literature, and gives a number of examples of major implementation efforts.

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Hardware and Software Considerations

Technology-dependent projects require that hardware and software be available and properly configured. Such projects require that both teachers and students have sufficient knowledge and skills to take advantage of these tools. Time needs to be allotted for this basic training, or activities need to be selected in which new technology skills can be acquired as the project proceeds. If teachers expect to spend part of a project teaching information technology skills, they may need to limit the scope of other content.

Teachers sometimes feel that they cannot make use of information technologies in project-based learning because their schools or classrooms lack appropriate modern equipment. However, many teachers have overcome such difficulties. Telecommunications-based projects can be built around a single computer and modem. World Wide Web pages, currently a popular publishing medium for the output of projects, are constructed from ASCII text that can be created on any word processor. Multimedia writer Fred D'Ignazio has pointed out that many technology tools are already available in schools (D'Ignazio 1995–1996). Camcorders, still cameras, VCRs, television sets, and tape recorders can often be borrowed or obtained as gifts. These devices can support multimedia project-based learning that requires no use of computers. Such tools are often familiar to teachers and students from home use and may require little initial training. Digitizing adapters and conversion devices such as scanners can be added later to incorporate these different media into computer-based multimedia for the purposes of research, editing, and presentation.

Numerous specialized computer products can also support project-based learning. Multimedia authoring programs, available for most computer platforms, allow teachers and students to develop complex and visually attractive computer presentations and databases without the need for advanced programming skills. These applications are extremely flexible: Students can learn just a little about the software before undertaking projects that are both challenging and intrinsically rewarding. As they develop a need for more advanced features of the software, they can learn on their own, from fellow students, or with a modest amount of help from the teacher.

Electronic information-gathering tools have become more accessible in recent years. Searching for Internet-based information formerly required the mastery of arcane file transfer commands. The World Wide Web has made this activity technically easy in classrooms that enjoy Internet access. CD-ROM drives, which typically used to be housed at special workstations in the library, are now standard equipment on new computers. The World Wide Web and CD-ROM technologies allow students to find original source material from past and present—the latest photographs from the Hubble Space Telescope, original drafts of the Gettysburg Address in Lincoln's handwriting, current research reports, and T. S. Eliot reading his own poetry aloud. The primary challenge for teachers in technology-based projects is not to acquire more information, but to apply their training and wisdom in helping students search through, organize, and make sense of the vast amount of information available.

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Professional Development

Relatively few teachers are comfortable having their students work with sophisticated technology in multidisciplinary projects that extend beyond the teacher's area of expertise. They feel that they need additional professional development to take such a step. The lack of adequate professional development has been described as possibly the single greatest obstacle to teachers making use of educational technology (Office of Technology Assessment, 1995, p. 2). Some examples of professional development challenges include:

·                     Learning how to help students learn to function productively in a project-based learning environment.

·                     Learning more about how to find or develop good projects that fit one's instructional objectives and the available equipment resources.

·                     Learning how to provide effective feedback to students, both as they work on projects and at the completion of a project.

·                     Learning how to work with students in a "high-tech" project-based learning environment in which many of the students know more about the technology than does the teacher.

These changes require commitment from teachers and support from the school over a period of time. Means and Olson (1995, p. 131) found that even after extensive professional development, traditional didactic forms of instruction can remain the norm in a school, primarily because of the many and varied demands on staff. Breivik and Senn (1994, p. 64) reported that for many of their correspondents, the transition from expository to resource-based learning took from three to five years.

There has been a great deal of research on professional development and its role as a change agent in education. It is one of the major keys to school renewal and school improvement. A separate report in this series focuses specifically on professional development for information technologies in education. Perhaps the single most important idea is that a new paradigm is taking shape, in which teachers view themselves as lifelong learners.

This new paradigm has two main components. First, every teacher has some responsibility for learning and for helping their fellow teachers to learn. Second, the paradigm recognizes the important knowledge and skills that students can bring to the learning environment. Students can learn from each other, and students can help teachers to learn. In summary, the paradigm is a community of scholars—students and instructors both filling dual roles as teachers and learners. Educators will need help and encouragement to learn alongside their students (Moursund, et al., 1995, p. 152).

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Final Remarks

Project-based learning is a well-established component of our educational system. It is an excellent vehicle for helping students learn to carry out authentic, multidisciplinary tasks in which they budget their time, make effective use of limited resources, and work with other people.

Information technologies bring new opportunities and challenges to project-based learning. There is a rising tide of computer facilities and connectivity in schools. In addition, many schools and school districts are placing considerable emphasis on technology-oriented professional development. This combination of improving facilities and increasing teacher knowledge supports the increasing use of information technologies in project-based learning.

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Bibliography

Baker, E. (1993, December). Questioning the technical quality of performance assessment. The School Administrator, 12–16.
A concise summary of some of the problems involved in implementing alternative assessment.

Breivik, P.S. & Senn, J.A. (1994). Information literacy: Educating children for the 21st century . New York: Scholastic.
An in-depth discussion of the concept of information literacy: what it is, and how to implement it in schools through collaboration between classroom teachers and media center specialists.

D'Ignazio, F. (1995–96). Multimedia sandbox (column). Learning and Leading With Technology. Eugene, OR: ISTE.
This continuing series of articles explores a wide range of multimedia projects that can be used in the classroom. In addition, there is a focus on free and inexpensive pieces of equipment that can be used in developing multimedia projects.

Dipinto, V. & Turner, S. (1995). Zapping the hypermedia zoo—assessing students' hypermedia projects. Learning & Leading With Technology , 22(7), 8–11.
An account of a three-part assessment procedure for HyperCard stacks involving teacher modeling, peer critique, and individual reflection.

Fosnot, C. T. (Ed.). (1996). Constructivism: theory, perspectives, and practice. New York: Teachers College, Columbia University.
The 13 chapters of this book are written by 14 researchers and practitioners of constructivism. This book provides an excellent overview of both the theory and practice of constructivism.

Gardner, H. (1995, November). Reflections on multiple intelligences: Myths and messages. Phi Delta Kappan, 200–209.
A summary of interpretations and implementation ideas that have emerged in the 12 years since the publication of Gardner's original book on Multiple Intelligences. Identifies seven myths that have emerged and dispels the myths. Gives recommendations for uses of the Multiple Intelligence ideas in schools.

Graumann, P. (1993, September). Project based learning: Five teacher-tested ideas. Technology & Learning, 14 (1), 25.
Five educators share their successful project-based, hands on special programs for elementary and high school students. The teachers' resources included library CD-ROM databases, desktop personal computers, and video and audio equipment. Students learned to use software for word processing, three-dimensional modeling, and computer-aided design (CAD) presentations and slide shows.

Hands On! TERC Communications, 2067 Massachusetts Ave., Cambridge, MA 02140.
TERC has developed and coordinated numerous technology-based learning projects over three decades. Hands On! is TERC's semiannual newsletter of hands-on math and science learning. It is also available online at www.terc.edu/handson/handson.html.

Helgeson, S. L. (1992). Problem solving research in middle/junior high school science education. Columbus, OH: ERIC Clearinghouse for Mathematics, Science, and Environmental Education.
An extremely detailed literature review of research on problem solving, highlighting both the possibilities and difficulties of improving higher-order thinking.

Hoffman, D. (1995, March). Learning for the real world. Technology and Learning, 22–29.
This installment of T&L's "What Works" column looks on career-focused projects in six schools.

Johnson, D. W. & Johnson, R. T. (1989). Social skills for successful group work. Educational Leadership, 47(4), 29–33.
Johnson and Johnson are international leaders in cooperative learning. This article makes a case for teaching communication skills as preparation for cooperative learning.

Johnson, R. T. (1986). Comparison of computer-assisted cooperative, competitive, and individualistic learning. American Educational Research Journal , 23 (3), 382-392.
In this study, computer-assisted cooperative learning was superior in terms of promoting achievement, problem solving, interaction, and the perceived status of female students.

Means, B. and Olson, K. (1995). Technology's role in education reform . Washington, DC: Office of Educational Research and Improvement, U.S. Dept. of Education.
Summative report from a four-year study of nine schools implementing technology-supported constructivist classrooms.

Moersch, C. & Fisher, L. M. (1995). Electronic portfolios—some pivotal questions. Learning & Leading with Technology, 23(2), 10–15.
A discussion of the technical requirements and procedures for implementing electronic student portfolios, with particular discussion of one commercial portfolio software product, Electronic Portfolio.

Moursund, D. (1995). Increasing your expertise as a problem solver: Some roles of computers . Eugene, OR: ISTE.
An introduction to the theory and practice of getting better at solving problems, with special emphasis on the roles of computers. Specifically directed toward educators.

Moursund, D.; Bielefeldt, T.; Ricketts, R.; and Underwood, S. (1995). Effective pactice: computer technology in education. Eugene, OR: ISTE.
A comprehensive summary and analysis of the research literature and other information on effective uses of computer technology in K–12 education.

National Council of Teachers of Mathematics. (1989). Curriculum and evaluation standards for school mathematics. Reston, VA: Author.
The NCTM is a very large professional society. Using federal and private foundation grants, as well as internal resources, NCTM developed, national standards for content, pedagogy, and assessment in mathematics.

National Foundation for the Improvement of Education. (1995). Touching the future. Washington, DC: Author.
A teacher-developed guide for integrating technology into multicultural education.

National Research Council. (1996). National science education standards. Washington, DC: National Academy Press.
This document lays out a comprehensive national approach to science education, with recommendations for curriculum, professional development, and assessment. Examples of teaching units provide reference points for the overall theme of promoting scientific literacy and inquiry skills.

Nix, D. (1995). Kids at the wheel—expressive learning and multimedia. Learning & Leading with Technology , 23(3), 16–19.
Account of an elementary social studies project in which students researched and recreated "news" of important events of the civil rights struggle.

Office of Technology Assessment, U.S. Congress. (1995). Teachers & technology: Making the connection (OTA-EHR-616). Washington, DC: U.S. Government Printing Office.
A landmark report detailing the situation, needs, and possibilities of classroom teachers in incorporating new technologies into education. The report places particular emphasis on the need for professional development.

Perkins, David. (1992). Smart schools: Better thinking and learning for every child. New York: The Free Press.
This book analyzes strategies that teachers use in teaching and students use in learning in our "conventional" educational system. It then points out a number of ways to make substantial improvements in these processes, by having teachers and students place much more emphasis on higher order cognitive processes.

Rogers, A., Andres, Y., Jacks, M., & Clausen, T. (1990). Keys to successful telecomputing. The Computing Teacher, 17(8), 25–28.
A seminal article that has been used since its publication as a standard for planning telecommunications projects.

Rothman, R. (1995). Measuring up: Standards, assessment, and school reform. San Francisco, CA: Jossey-Bass Publishers.
An examination of assessment as a major issue in school reform and in educational standards. Presents a number of case studies that identify successes, failures, and major difficulties in making changes to our "traditional" modes of assessment.

Salisbury, D. (1995). Does Cincinnati need another bridge? Learning & Leading with Technology, 23(1), 17–-19.
Description of an ambitious thematic unit in which elementary students use geometry simulations, videotape, and multimedia authoring tools to explore the structure, use, and human impact of a proposed bridge across the Ohio river.

Special Interest Group for Telecommunications (SIG/Tel). (1995). Math pen pals: Communication through numbers. T.I.E. News, 6(3), 6–7.
Math Pen Pals is one of a number of telecommunication projects honored in an annual lesson plan contest sponsored by the Telecommunications SIG of the International Society for Technology in Education.

Smith, I. E. (1993). HyperMedia—A review of the literature and a survey of student perceptions . Eugene, OR: ISTE.
An excellent overview of the research literature on hypermedia. Examines high school student use of hypermedia in a year-length, three-periods-a-day course that covered U.S. literature, U.S. history, and hypermedia. The course makes use of materials provided by a research project at Brown University.

Wiburg, K. & Carter, B. (1994). Thinking with computers. The Computing Teacher , 22(1), 7–10.
First of a two-part "Research Windows" column discussing recent research on the effects of educational technology on improving problem solving.

Prepared for the National Foundation for the Improvement of Education by the International Society for Technology in Education. Copyright ©1997 NFIE. Subject to review and modification. Draft prepared by Dave Moursund, Talbot Bielefeldt, and Siobhan Underwood. Contact: Talbot Bielefeldt, Research Associate (talbot@iste.org).

 

 

Retrieved on 25 October 2005 from

 

http://www.iste.org/Content/NavigationMenu/Research/Reports/The_Road_Ahead_Background_Papers_1997_/Project-Based_Learning.htm

 

 

 

Related Paper from ISTE

Figure 1

EstablSTANDARDS for

Technology-Supported

Learning Environments by Lajeane G. Thomas and Donald G. Knezek

 The State Education Standard 2002

02

http://www.iste.org/Template.cfm?Section=NETS&CONTENTID=4963&TEMPLATE=/ContentManagement/ContentDisplay.cfm

 

Traditional Learning Environments vs New Learning Environments

INCORPORATING NEW LEARNING STRATEGIES

 

Traditional Learning Environments

New Learning Environments

Teacher-centered instruction

Single-sense stimulation

Single-path progression

Single media

Isolated work

Information delivery

Passive learning

Factual, knowledge-based learning

Reactive response

Isolated, artificial context

 

Student-centered learning

Multisensory stimulation

Multipath progression

Multimedia

Collaborative work

Information exchange

Active/exploratory/

inquiry-based learning

Critical thinking and

informed decision-making

Proactive/planned action

Authentic, real-world context

 

 

Source: International Society for Technology in Education (ISTE),National Educational Technology

Standards for Teachers: Preparing Teachers to Use Technology (Eugene, OR: ISTE, NETS

Project, 2002).

 

 

ALL CLASSROOM TEACHERS SHOULD BE PREPARED TO MEET THE FOLLOWING STANDARDS:

 

I. TECHNOLOGY OPERATIONS AND CONCEPTS

Teachers demonstrate a sound understanding of technology

operations and concepts.

 

II. PLANNING AND DESIGNING LEARNING

ENVIRONMENTS AND EXPERIENCES

Teachers plan and design effective learning environments and

experiences supported by technology.

 

III. TEACHING, LEARNING, AND THE CURRICULUM

Teachers implement curriculum plans that include methods and

strategies for applying technology to maximize student learning.

 

IV. ASSESSMENT AND EVALUATION

Teachers apply technology to facilitate a variety of effective

assessment and evaluation strategies.

 

V. PRODUCTIVITY AND PROFESSIONAL PRACTICE

Teachers use technology to enhance their productivity and

professional practice

 

VI. SOCIAL, ETHICAL, LEGAL, AND HUMAN ISSUES

Teachers understand the social, ethical, legal, and human

issues surrounding the use of technology in PK–12 schools and

apply that understanding in practice.

 

Source: International Society for Technology in Education (ISTE), National Educational Technology Standards for Teachers (Eugene, OR: ISTE, NETS Project, 2000).

This chart includes the standards, but not the performance indicators, that go with each standard. For the complete document, go online to cnets.iste.org/index3.html.

 

Figure 3

ISTE National Educational Technology Standards for Teachers (NETS-T)

14 The State Education Standard | Summer 2002

STANDARDS for

Technology-Supported Learning Environments

technology standards

by Lajeane G. Thomas and Donald G. Knezek 2002

 

Mr. Banks, an elementary school principal, greets his students as

they disembark from the school bus. On the way to his office, he

walks through the teachers’ lounge to get a sense of the general mood

of the day as the teachers sign in. After catching up on e-mail messages

for the morning, Mr. Banks finds that he has time to drop in on

Mrs. Tenny’s fifth-grade class to observe her teaching. He grabs the

lesson plan that Mrs. Tenny had submitted for the day and a copy of

the standard teaching evaluation form. He walks down the hall to her

classroom. As he enters, he sees the children working in groups. The

objectives, written on the blackboard, indicate that the students

are collaborating in groups to conduct research on American Revolutionary

War heroes and that they will develop multimedia reports and

presentations for sharing with the class at the end of the week. While

walking around the room, he observes students referring to the

computer-generated conceptual map they developed earlier as a

guide for their reports, using the Internet to find information about

their heroes, recording citations for the resources they use, collecting

data and illustrations that they will use in their multimedia presentations,

and discussing who will complete which facets of their report

and presentation.

 

MEANWHILE, Mrs. Tenny is moving from group to group, a personal

digital assistant in her hand. She answers questions posed by

the groups, suggests possibilities for new sources, reminds students

of Internet search techniques, and occasionally makes entries on the

hand-held device. As Mr. Banks surveys the learning environment,

he sees a printer station with reminders posted above it explaining

how to access the printer, and instructions regarding the “Good

Citizen” checkpoints for leaving the printer station ready for the next

users. He observes that the bulletin board is filled with student work

related to the project the students are working on, and that the room

with its five computers is arranged so that the students can easily form

the clusters necessary for working in teams. Thirty minutes have

passed, and Mr. Banks puts away the unmarked evaluation form and

walks over to Mrs. Tenny, smiles, and whispers to her, “Thanks, I’ll

come back to evaluate another time, when you are teaching.”

 


IT’S MONDAY.

 

Summer 2002 | National Association of State Boards of Education 15

Mr. Banks is obviously a leader who is kind and caring. He is “tuned in” to the needs

of his students and teachers—and uses technology himself for administrative purposes. However, also obviously, he

has not yet revised his traditional view of teaching to include teaching strategies associated with new learning

environments that have evolved to accommodate integration of technology in the classroom. Mr. Banks seems to

appreciate what the students and teacher are doing—but has not equated that with the criteria by which he should be assessing and evaluating effective teaching and learning. If our educational system is to address current needs for

effective use of technology to support learning, our administrators—the principals, the district program directors,

and the superintendents—must recognize the new tools and strategies for teaching, learning, and assessment and

value them as effective models for facilitating improved student learning and significant pedagogical reform. With

the infusion of technology, tools change, learning resources are different, and learning environments are transformed

dramatically. Supported by modern information technologies, communication changes and decisions are made very

differently. Teachers and administrators who understand technology and its roles in schooling and in society establish

new priorities and highly value new learnings.

 

16 The State Education Standard | Summer 2002

The “good news” is that many of today’s administrators do understand technology and its

role in teaching and learning. And many others realize that leadership development for education

administrators is absolutely critical for preparing school leaders to understand how leadership can

best leverage technology to benefit student learning and the multitude of important functions

required to support that central concern.

 

Establishing New Learning

Environments Supported with

Technology

 

Through the ongoing use of technology in supporting content learning, students should be

empowered to achieve essential technology capabilities. The key individual in helping students

develop these capabilities is the classroom teacher. The teacher is responsible for establishing the

classroom environment and preparing the learning opportunities that facilitate student use of technology

to learn, communicate, and develop knowledge products.

Teachers must be prepared to empower students with the advantages that technology can

bring. Schools and classrooms, both real and virtual, must have teachers who are equipped with

technology resources and skills and who can effectively teach the necessary subject matter content

while incorporating technology concepts and skills. Real-world connections, primary source

material, and sophisticated data-gathering and analysis tools are only a few of the resources that

enable teachers to provide rich and powerful opportunities for conceptual understanding.

Traditional educational practices no longer provide prospective teachers with all the necessary skills

for teaching students who must be able to survive economically in the global workplace. Teachers

must prepare students to apply strategies for solving problems and to use appropriate tools for learning,

collaborating, and communicating. As technology becomes a supportive resource for teaching and

learning in the classroom, teachers move from traditional teaching strategies to strategies proven by

research to promote more effective learning.

 

Teacher-centered instruction

Single-sense stimulation

Single-path progression

Single media

Isolated work

Information delivery

Passive learning

Factual, knowledge-based learning

Reactive response

Isolated, artificial context

 

VS

 

Student-centered learning

Multisensory stimulation

Multipath progression

Multimedia

Collaborative work

Information exchange

Active/exploratory/

inquiry-based learning

Critical thinking and

informed decisionmaking

Proactive/planned action

Authentic, real-world context

Source: International Society for Technology in Education (ISTE),National Educational Technology

Standards for Teachers: Preparing Teachers to Use Technology (Eugene, OR: ISTE, NETS

Project, 2002).

Establishing New Learning Environments Supported With Technology

Figure 1 above suggests that teachers plan learning activities that devote less time

to the traditional learning activities found in the left column and more time to the

corresponding strategies in the right column. The strategies suggested as indicative

of New Learning Environments are described in research studies as more effective

for improving student learning. Although the strategies in the right column do not

specify use of technology, we know that technology used effectively best enables educators

to achieve environments that support the powerful learning strategies listed.

An understanding of how technology can support these new learning strategies may

supply principals such as Mr. Banks with knowledge of the types of classroom teaching,

learning environments, and experiences that are facilitative of improved student

learning. This knowledge can influence decisions administrators make regarding not

only teacher evaluation, but also a number of other conditions over which the administrator

holds decision-making power.

 

ISTE National Educational Technology Standards (NETS)

Key tools in determining these decisions hinge on a knowledge and understanding

of what students and teachers should know and be able to do. Performance

expectations for students and teachers are revealed through sets of standards for subject

areas—math standards, language arts standards, etc.—that policymakers, educators,

and parents are now familiar with. We believe there must also be standards for

educational technology, and the International Society for Technology in Education

(ISTE) has now identified educational technology standards for students, teachers,

and administrators. The remainder of this article presents an overview of these standards,

and then looks in more detail at a set of “conditions” that policymakers and

administrators must consider to ensure that their schools are able to successfully

implement these standards.

>>ISTE National Educational Technology Standards for

Students (NETS-S)

The ISTE National Educational Technology Standards for Students (NETS-S)

identifies six major standards and related performance indicators, detailing what students

should know about and be able to do with technology to support their learning,

communications, research, problemsolving, and productivity (see Figure 2 at right).

 

Traditional Learning Environments New Learning Environments

INCORPORATING NEW LEARNING STRATEGIES

Summer 2002 | National Association of State Boards of Education 17

I. BASIC OPERATIONS AND CONCEPTS

Students demonstrate a sound understanding of the nature and

operation of technology systems.

Students are proficient in the use of

technology.

II. SOCIAL, ETHICAL, AND HUMAN ISSUES

Students understand the ethical, cultural, and societal issues related to technology.

Students practice responsible use of technology systems, information,

and software.

Students develop positive attitudes toward technology uses that support

lifelong learning, collaboration, personal pursuits, and productivity.

III. TECHNOLOGY

PRODUCTIVITY TOOLS

Students use technology tools to enhance learning, increase productivity,

and promote creativity.

Students use productivity tools to collaborate in constructing technology-

enhanced models, prepare publications, and produce other

creative works.

IV. TECHNOLOGY

COMMUNICATIONS TOOLS

Students use telecommunications to collaborate, publish, and interact with

peers, experts, and other audiences.

Students use a variety of media and formats to communicate information

and ideas effectively to multiple audiences.

V. TECHNOLOGY RESEARCH TOOLS

Students use technology to locate, evaluate, and collect information from

a variety of sources.

Students use technology tools to process data and report results.

Students evaluate and select new information resources and technological

innovations based on the appropriateness for specific tasks.

VI. TECHNOLOGY PROBLEM-SOLVING AND DECISION-MAKING TOOLS

Students use technology resources for solving problems and making

informed decisions.

Students employ technology in the development of strategies for solving

problems in the real world.

 

Source: International Society for Technology in Education (ISTE), National Educational Technology Standards for Teachers (Eugene, OR: ISTE,

NETS Project, 2000).

Figure 2

ISTE National Educational Technology Standards for Students (NETS-S)

These “core” technology standards and indicators for students are accompanied by four profiles listing performance expectations of technology-literate students completing grades 2, 5, 8, and 12 (for

more information, visit www.iste.org and select NETS).

>>ISTE National Educational Technology

Standards for Teachers (NETS-T)

For teachers to be able to prepare their students for the applications of technology included in the student standards, they must be well versed in the use of technology themselves. The ISTE National Educational Technology Standards for Teachers

(NETS-T) provides standards and indicators in six major categories

(see Figure 3 on page 18).

In addition to the standards, NETS-T resources available online include related performance indicators, profiles addressing four benchmarks in preparation of new teachers, related assessment

resources, and model lessons that integrate both subject area and technology standards (for more information, visit

www.iste.org and select NETS). With these sets of standards in hand and the research supporting the establishment of new technology-rich learning environments, principals such as Mr. Banks will begin to understand what should be expected of children in each grade range, to plan for the types of technology-related curricular resources necessary for their schools, and to acquire facilitative software for both the students and the teachers. Principals will recognize effective uses of technology to support learning and teaching in their schools, and gear the evaluation and assessment

practices around expectations gleaned from the subject area and technology standards. Armed with this knowledge, school leaders will begin to understand what other systems in their schools, such as modern school libraries, can be in this new model of schooling.

 

>>ISTE National Educational Technology

Standards for Administrators (NETS-A)

A third set of related standards, developed by the Technology Standards for School Administrators (TSSA) Collaborative and adopted as the ISTE National Educational Technology Standards for Administrators (NETS-A), provides a core foundation of expectations for all administrators with regards to effective integration of

technology in school settings. These standards identify what every education administrator should know and be able to do with technology.

Six standards are identified as the core expectations for all administrators (see Figure 4 on page 19).

Additionally, there are specific profiles that identify performances that are expected of administrators in each of the following three job roles: (1) a superintendent or assistant superintendent, (2) a district or central office program director, and (3) a principal or assistant principal.

These standards would assist a building administrator such as Principal Banks in understanding his role and how it is affected by the infusion of technology in the school setting.

 

The State Education Standard | Summer 2002

 

Essential Conditions Supporting

Standards Implementation

As an administrator considers all of these sets of standards—for students, for teachers, for administrators—it is clear that immediate and long-range planning must occur. There are several conditions that must be considered when planning for implementation of these standards.

Realizing the expectations, ISTE provides additional tools that will help administrators plan for the essential conditions necessary to support these new learning environments. If the standards for teachers and for students are to be met, certain essential conditions must be in place to support the expected outcomes. These essential conditions identify

major considerations when planning for effective integration of technology in schools and universities. When planning for implementation of technology in schools and teacher education, the planning team should consider each essential

condition and note whether, and to what extent, it is present. The context, culture, and extent of collaboration among stakeholders will affect how adequately the conditions are met. These will also determine what types of strategies might be used to solicit support if the essential conditions are not currently in place. Because of their importance

in the process of integrating technology, each condition is examined separately in this section.

 

Shared Vision

Policymakers and administrators provide proactive leadership in developing a shared vision for educational technology among school personnel, parents, and the community—shared understandings and beliefs surrounding what benefits technology will bring and how those benefits will be realized. Defined as the presence of proactive leadership

and administrative support, shared vision means that the commitment to technology is systemic. From the state education department to school administrators to the school grounds personnel, there is an understanding of, commitment to, and sense of advocacy for the implementation of technology. When the implementation of a technology initiative is problematic, often a major reason cited is a breakdown in the common understanding of the institution’s goals among those who hold the decision-making power. These situations can occur over something as simple as unlocking the door to a lab, or as complex as modifying operational budgets to provide allocations for technology funding. Facilitating the integration of technology may require a change in policy or rules, and the decisionmakers have to be willing to look at the situation, forge compromises when necessary, and ensure communication among all parties. The collaborative environment necessary for creating a shared vision is also necessary to sustain that vision.

 

Equitable Access

The fact that educators need access to current technologies, software, and telecommunications networks seems simple. However, this access must be consistent across all the educational environments—those supporting administrators, teachers, and students. Most teacher education programs, for example, involve several entities, including at least a college or university and one or more schools in the P-12 range. Creative partnerships are often required to facilitate equitable access across the spectrum of educational experiences.

 

When the implementation of a technology initiative is problematic, often a major reason cited is a breakdown in the common understanding of the institution’s goals among those who hold the decision-making power.

I. TECHNOLOGY OPERATIONS AND CONCEPTS

Teachers demonstrate a sound understanding of technology

operations and concepts.

II. PLANNING AND DESIGNING LEARNING ENVIRONMENTS AND EXPERIENCES

Teachers plan and design effective learning environments and

experiences supported by technology.

III. TEACHING, LEARNING, AND THE CURRICULUM

Teachers implement curriculum plans that include methods and

strategies for applying technology to maximize student learning.

IV. ASSESSMENT AND EVALUATION

Teachers apply technology to facilitate a variety of effective

assessment and evaluation strategies.

V. PRODUCTIVITY AND PROFESSIONAL PRACTICE

Teachers use technology to enhance their productivity and

professional practice

VI. SOCIAL, ETHICAL, LEGAL, AND HUMAN ISSUES

Teachers understand the social, ethical, legal, and human

issues surrounding the use of technology in PK–12 schools and

apply that understanding in practice.

Source: International Society for Technology in Education (ISTE), National Educational Technology Standards for Teachers (Eugene, OR: ISTE, NETS Project,

2000). This chart includes the standards, but not the performance indicators, that go with each standard. For the complete document, go online to

cnets.iste.org/index3.html.

 

ALL CLASSROOM TEACHERS SHOULD BE PREPARED TO MEET THE FOLLOWING STANDARDS:

ISTE National Educational Technology Standards for Teachers (NETS-T)

Summer 2002 | National Association of State Boards of Education 19

I. LEADERSHIP AND VISION

Educational leaders inspire a shared vision for comprehensive

integration of technology and foster an environment and culture

conducive to the realization of that vision.

II. LEARNING AND TEACHING

Educational leaders ensure that curricular design, instructional

strategies, and learning environments integrate appropriate

technologies to maximize learning and teaching.

III. PRODUCTIVITY AND PROFESSIONAL PRACTICE

Educational leaders apply technology to enhance their professional

practice and to increase their own productivity and that of others.

IV. SUPPORT, MANAGEMENT, AND OPERATIONS

Educational leaders ensure the integration of technology to

support productive systems for learning and administration.

V. ASSESSMENT AND EVALUATION

Educational leaders use technology to plan and implement comprehensive

systems of effective assessment and evaluation.

VI. SOCIAL, LEGAL, AND ETHICAL ISSUES

Educational leaders understand the social, legal, and ethical

issues related to technology and model responsible decisionmaking

related to these issues.

Source: International Society for Technology in Education (ISTE), National Educational Technology Standards for Administrators (Eugene, OR: ISTE, NETS Project, 2002.

This chart includes the standards, but not the performance indicators, that go with each standard. For the complete document, go online to cnets.iste.org/tssa. This material was

originally produced as a project of the Technology Standards for School Administrators Collaborative.

ISTE National Educational Technology Standards for Administrators (NETS-A)

Developed by the TSSA Collaborative and adopted by ISTE NETS

Additionally, there needs to be access to technology resources appropriate to the subject areas being studied, such as word processing programs and Internet access in language arts, or computer labs and microscopes for science labs. Access must be in classrooms as well as lab settings, and provisions must be made for special populations.

The technology should be accessible immediately when it is the best route to the information or tools needed by students, practicing and future teachers, and administrators. Furthermore, model classrooms,

including at least a presentation system and four to six stations, can facilitate effective use of technology to support student learning. Access to technology for administrators and staff in a school district is also an essential condition for implementing effective technology integration. While a job role does determine the extent to which technology access is needed, the district environment must provide appropriate opportunities for all employees.

 

Skilled Personnel

The district leaders, support personnel, practicing teachers, and teacher educators must be skilled in the use of technology for learning. They must be able to apply technology in the presentation and administration of their coursework and facilitate the appropriate use of technology by their students or teacher candidates. Current and future teachers must work with mentors as they model and teach techniques for managing technology in the classroom and for communicating outside the classroom through electronic means. Administrators and support personnel should use technology as is appropriate for their job role. Technology standards should be used as one criterion when reviewing applications for hiring new teachers, administrators, and support personnel.

 

Professional Development

Even in contexts in which professional preparation and competence is exceptional, it is important to provide consistent access to professional development as the technology constantly changes. Ongoing opportunities for professional development should be available to faculty, administrators, and support personnel at all levels. Professional

development is not a one-time event—it should be focused on the specific needs of individual staff and sustained through coaching and periodic updates. The district plan should outline opportunities afforded within the system to teachers, district leaders, and support personnel for learning job-specific technology skills.

 

Technical Assistance

Educators need technical assistance to use and maintain technology. The focus of the education professional should be on teaching and learning, not on maintaining and repairing the technology beyond basic trouble-shooting procedures. When the technology does not function well, a learning opportunity is lost and educator frustration

grows. It is critical that district (and university) leaders understand the negative effects that an unanswered need for technical assistance can have on the attitudes towards technology use. It is also critical that they are aware of options for providing timely technical assistance.

 

Content Standards and Curriculum Resources

Educators must be knowledgeable in the content, standards, and teaching methodologies for their disciplines. Practicing and prospective teachers must learn to use technology in powerful, meaningful ways in the context of teaching content. Technology brings relevant resources from the real world, provides tools for analyzing and synthesizing data, and conveys content through a variety of media and formats.

Teachers should learn to use technology in ways that meet the content standards and the technology standards for students and teachers. Administrators must be aware of the variety of applications of technology for teaching, learning, and management, and must expect that technology will be used to support learning in all curriculum areas. The

 

The State Education Standard | Summer 2002

savvy school librarian or library media specialist can be a strong ally to teachers and administrators in locating, reviewing, and providing engaging, standards-based, and technology-rich content resources.

 

Student-Centered Teaching

Teaching in all settings should encompass student-centered approaches to learning. Technology should not be used only for demonstration as an electronic overhead projector or blackboard; rather, the use of technology by students should be an integral part of instruction. In student-centered approaches to learning, students become the source for problems investigated as well as for resources brought to the solution. Students and teacher candidates must have

opportunities to identify problems, collect and analyze data, draw conclusions, and convey results using electronic tools to accomplish these tasks. Staff development leaders and teacher educators should model the use of technology to demonstrate its usefulness and appropriateness for collaboration, acquisition of resources, analysis and synthesis,

presentation, and publication. Administrators should recognize student-centered, collaborative work as research-proven strategies for student learning. They must also recognize promising strategies for use of technology to improve student learning and commend teachers who are successfully applying technology to facilitate such strategies.

 

Assessment and Accountability

In addition to assessing teaching and student outcomes, institutions and professional development programs should continuously assess the effectiveness of technology for learning throughout the teaching and teacher development environment. The data obtained from this continuous assessment will: (1) inform the learning strategies used; (2) ensure that the vision for technology use maintains the appropriate direction; (3) pinpoint potential problems; and (4) provide data for altering policies and instructional strategies and for acquiring resources. Changes made over time due to technology innovation should exemplify informed decisionmaking. Administrators should recognize opportunities for collecting and analyzing data for use in making informed decisions about improvement

of teaching and learning strategies.

 

 

Community Support

The visioning process includes the community and school partners who provide expertise, support, and resources for technology implementation. The community must see that technology is a valuable tool for teachers and their students, and must be willing to support it in the political process from the boardroom to the state house.

 

Support Policies

Policies can either support or hinder the implementation of technology. As decisionmakers develop new policies, they must consider how the policies affect acquisition of, and access to, technology. Some major barriers to the use of technology relate to teacher and faculty expectations about incentives and reward structures. The expectation for the use of technology must cut across all subject areas and all teaching-learning contexts so that educators and future educators are assured that their work will be valued.

Policies related to technical assistance should also support the use of technology rather than obstruct it. For example, although firewalls are essential in the educational environment, there are ways to provide dialup and remote access while maintaining the security of central servers.

Likewise, at the school level, there are ways to control students’ Internet access to unwanted images and information while maintaining an environment of exploration, inquiry, and progressive self-responsibility.

 

External Conditions

External conditions that affect a school district include various strategies and programs initiated at all levels of the educational and political system. Policies, statutes, requirements, and initiatives at the national, regional, and state levels support the district in the effective implementation of technology for achieving national, state, and local curriculum and technology standards. Administrative leaders are responsible for implementation of these strategies and programs in school districts and in teacher education and professional development programs.

System conditions related to access and connectivity, supportive policy, modern infrastructure and technical support, expectations of continuous improvement, standards-based curriculum, student-centered learning activities, and community support are priority concerns of the administrator committed to providing necessary system support

to achievement of expectations with technology.

 

Conclusion

Effective technology leaders understand the roles technology plays in schools and in society. Through an emphasis on standards and benchmarks, the administrator clearly and frequently reminds all involved of the expectations related to technology.

With technology investments in education running in the billions, with the continuing need for educated and ever-learning workers, and with the enduring dream of universal preparation of young learners for a contributing and satisfying role in their information and technology-laden futures, we as educational leaders should feel both the internal and external motivation to grow, to learn, and to lead.

Technology changes the equation of effective and efficient schooling.

Used across a school system, technology both enables and causes change in tools, in communications, in planning, in operations, in management, in decision-making, in curriculum, in teaching, and in learning. It also presents challenges in safety and security, and it refocuses schooling on ethical and legal behaviors. Education administrators, like Mr. Banks, must grasp the magnitude of this professional challenge in leadership for schools. The effective leader must ensure a shared vision among all stakeholders that succinctly captures the expectations of the school community

to focus technology use in the enterprise of schooling.

 

Lajeane G. Thomas directs the NETS project for the International

Society for Technology in Education (ISTE). Donald G. Knezek is CEO

of ISTE.

References cited:

International Society for Technology in Education (ISTE). National Educational

Technology Standards for Administrators. Eugene, OR: ISTE,NETS

Project, 2002.

International Society for Technology in Education (ISTE). National Educational

Technology Standards for Teachers. Eugene, OR: ISTE, NETS Project, 2000.

International Society for Technology in Education (ISTE). National Educational

Technology Standards for Teachers: Preparing Teachers to Use Technology.

Eugene, OR: ISTE, NETS Project, 2002.

Sivin-Kachala, K. and E.R. Bialo. 2000 Research Report on the Effectiveness of

Technology in Schools.Washington,DC: Software and Information Industry

Association (SIIA), 2000.

Software and Information Industry Association (SIIA). SIIA Trends

Report 2001: Trends Shaping the Digital Economy. Washington, DC:

Software and Information Industry Association, 2001.